WindowClass#
Fully qualified name: carb::simplegui::WindowClass
Defined in carb/simplegui/SimpleGuiTypes.h
- 
struct WindowClass#
 [BETA] Rarely used / very advanced uses only. Use with SetNextWindowClass() and DockSpace() functions. Provide hints to the platform back-end via altered viewport flags (enable/disable OS decoration, OS task bar icons, etc.) and OS level parent/child relationships.
Public Functions
- 
inline WindowClass()#
 Constructor.
Public Members
- 
uint32_t classId#
 User data. 0 = Default class (unclassed)
- 
uint32_t parentViewportId#
 Hint for the platform back-end. If non-zero, the platform back-end can create a parent<>child relationship between the platform windows. Not conforming back-ends are free to e.g. parent every viewport to the main viewport or not.
- 
ViewportFlags viewportFlagsOverrideSet#
 Viewport flags to set when a window of this class owns a viewport. This allows you to enforce OS decoration or task bar icon, override the defaults on a per-window basis.
- 
ViewportFlags viewportFlagsOverrideClear#
 Viewport flags to clear when a window of this class owns a viewport. This allows you to enforce OS decoration or task bar icon, override the defaults on a per-window basis.
- 
DockNodeFlags dockNodeFlagsOverrideSet#
 [EXPERIMENTAL] Dock node flags to set when a window of this class is hosted by a dock node (it doesn’t have to be selected!)
- 
DockNodeFlags dockNodeFlagsOverrideClear#
 [EXPERIMENTAL]
- 
bool dockingAlwaysTabBar#
 Set to true to enforce single floating windows of this class always having their own docking node (equivalent of setting the global io.ConfigDockingAlwaysTabBar)
- 
bool dockingAllowUnclassed#
 Set to true to allow windows of this class to be docked/merged with an unclassed window. // FIXME-DOCK: Move to DockNodeFlags override?
- 
inline WindowClass()#