IUsdStageEventOrdering#
Fully qualified name: omni::kit::update::IUsdStageEventOrdering
Defined in omni/kit/KitUpdateOrder.h
- 
enum omni::kit::update::IUsdStageEventOrdering#
 Ordering of USD Stage Update events during USD Context Update.
See also
Values:
- 
enumerator eIUsdStageUpdateAnimationGraph#
 Hard-coded in separate non kit-sdk repro (gitlab)
- 
enumerator eIUsdStageUpdatePinocchioPrePhysics#
 Hard-coded in separate non kit-sdk repro (gitlab)
- 
enumerator eIUsdStageUpdateTensorPrePhysics#
 Hard-coded in separate non kit-sdk repro (perforce)
- 
enumerator eIUsdStageUpdateForceFieldsPrePhysics#
 Hard-coded in separate non kit-sdk repro (perforce)
- 
enumerator eIUsdStageUpdatePhysicsVehicle#
 Hard-coded in separate non kit-sdk repro (perforce)
- 
enumerator eIUsdStageUpdatePhysicsCCT#
 Hard-coded in separate non kit-sdk repro (perforce)
- 
enumerator eIUsdStageUpdatePhysicsCameraPrePhysics#
 Hard-coded in separate non kit-sdk repro (perforce)
- 
enumerator eIUsdStageUpdatePhysics#
 Hard-coded in separate non kit-sdk repro (perforce)
- 
enumerator eIUsdStageUpdateFabricPostPhysics#
 Hard-coded in separate non kit-sdk repro (perforce)
- 
enumerator eIUsdStageUpdateVehiclePostPhysics#
 Hard-coded in separate non kit-sdk repro (perforce)
- 
enumerator eIUsdStageUpdateForceFieldsPostPhysics#
 Hard-coded in separate non kit-sdk repro (perforce)
- 
enumerator eIUsdStageUpdatePhysicsCameraPostPhysics#
 Hard-coded in separate non kit-sdk repro (perforce)
- 
enumerator eIUsdStageUpdatePhysicsUI#
 Hard-coded in separate non kit-sdk repro (perforce)
- 
enumerator eIUsdStageUpdatePinocchioPostPhysics#
 Hard-coded in separate non kit-sdk repro (gitlab)
- 
enumerator eIUsdStageUpdateOmnigraph#
 Defined inside kit-sdk.
- 
enumerator eIUsdStageUpdatePhysxFC#
 Hard-coded in separate non kit-sdk repro (perforce)
- 
enumerator eIUsdStageUpdateDebugDraw#
 Defined inside kit-sdk.
- 
enumerator eIUsdStageUpdateLast#
 Must always be last when all prior StageUpdate events have been handled.
- 
enumerator eIUsdStageUpdateAnimationGraph#