GamepadInput#
Fully qualified name: carb::input::GamepadInput
Defined in carb/input/InputTypes.h
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enum class carb::input::GamepadInput : InputType#
Defines a gamepad input.
Expected ABXY buttons layout:
eMenu1 - maps to View (XBone) / Share (PS4) eMenu2 - maps to Menu (XBone) / Options (PS4)Y X B A
Values:
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enumerator eLeftStickRight#
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enumerator eLeftStickLeft#
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enumerator eLeftStickUp#
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enumerator eLeftStickDown#
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enumerator eRightStickRight#
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enumerator eRightStickLeft#
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enumerator eRightStickUp#
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enumerator eRightStickDown#
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enumerator eLeftTrigger#
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enumerator eRightTrigger#
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enumerator eA#
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enumerator eB#
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enumerator eX#
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enumerator eY#
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enumerator eLeftShoulder#
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enumerator eRightShoulder#
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enumerator eMenu1#
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enumerator eMenu2#
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enumerator eLeftStick#
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enumerator eRightStick#
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enumerator eDpadUp#
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enumerator eDpadRight#
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enumerator eDpadDown#
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enumerator eDpadLeft#
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enumerator eCount#
The number of GamepadInput elements.
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enumerator eLeftStickRight#