Behavior#
This section contains Behavior runtime and tooling extensions available for use in any Omniverse Apps. Using these extensions will allow the control of Behavior Agents such as Humans. This enables the behavior agents to perform common tasks such as locomotion and interaction tasks with props in a stage. This also allows for scheduling and planning in association to Behavior Props via Animation and Physics.
Documentation#
For hierarchical node-based behavior authoring, see the Behavior Tree documentation.