104.2 Hotfix


  • The Omniverse Connector is released for Unreal Editor versions 4.26, 4.27, and 5.0

Bug Fixes

  • Fix progress bar that might show 100% when exporting a map for the first time (OM-46329)

  • Fix VertexInterpolator in the MDL translator (OM-47468)


  • Support the PreSkinnedNormal material expression in the MDL translator (OM-47468)

  • Add support for exporting a master pose component (OM-46978)

  • Add support for exporting with CopyPoseFromMesh in an AnimGraph (OM-46978)

  • Add an export option to set the Skeleton’s root transform to an identity transform (to assist downstream tools that prefer this)