103.2 Hotfix


  • Allow users to export OmniPBR-based materials (OM-38620)
    • OmniPBR Material Instances aren’t converted, their parameters are just mapped to OmniPBR

  • Add live-edit support for USD Preview Surface material parameters (OM-39825)


Bug Fixes

  • Make empty actors first class USD xform prims and handle them properly (OM-38960)

  • Fix OmniSurfaceBlend MDL import by replacing long distilled material network with bespoke functions


  • Modular exports will group materials for splines and landscapes (OM-39408)

  • Add support for importing Reallusion’s character MDLs in 3.44 (OM-39977)