Connecting to Omniverse

There are multiple ways to interact with Omniverse from other applications, many of which are in real time and with automated material conversion:

Connectivity Description Examples
Bi-Directional Real-time updates are shared between participating applications after a single export/import. Material conversion supported. Epic Games Unreal Engine
Autodesk Maya
Autodesk 3DS Max
ipolog
BETA

Uni-Directional Real-time updates from DCC application are reflected in OV. Changes in OV are not shared with host application. Material conversion supported. Graphisoft Archicad
Kitware Paraview
BETA

Autodesk Revit
McNeel Rhinoceros
Trimble SketchUp
ESRI CityEngine
Reallusion Character Creator
BETA

Reallusion Iclone
BETA

PTC Creo
BETA

Adobe Substance 3D Painter
BETA

SideFX Houdini
BETA

Export/Import Common formats via direct import or third-party app conversion to USD. Often, materials are manually converted. Export: FBX, GLB, GLTF, OBJ, OpenVDB, USDZ, USD
Import: FBX, 3D PDF, 3DS, 3DXML, 3MF, Dassault Systemes ACIS, Alembic, Dassault Systemes CATIA V4, CATIA V5, CATIA V6, Dassault Systemes, Collada, Autodesk DWF, Autodesk DWG, E57, IFC, IGES, Autodesk Inventor, Siemens JT, LXO, MD5, Siemens NX, Siemens Parasolid, PRC, PTC PRO/E, ShapeNet, Siemens Solid Edge, Dassault Systemes SOLIDWORKS, STL, STP, U3D, URDF, VDA-FS, VRML, X3D
Omni-Drive OmniDrive capable DCC apps allow for USD or Texture export. Similar to uni-directional, but no connector required. Adobe Substance 3D Designer
BETA

Adobe Photoshop
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Blender
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Maxon ZBrush
BETA

Extensions Kit Extensions developed by partners that "connect" their apps or tools to the platform PTC Onshape
BETA

Lightmap HDR Light Studio
BETA

RADiCAL live
BETA

Replica
BETA

Application and Extension Compatibility

Interested in how your favorite tools connect with Omniverse? Please refer to our application compatibility chart for additional details.