200.0

  • Updated - USD Resolver 1.8.0 and CLient Library 2.12.0

  • Updated - MDL Core materials

  • Added - Parameter Animation. Supports export of both embedded animation, and animation clips. Supports opening of USD Animation with Parameter Animation

  • Added - Support for the new Live Workflow is enabled. OmniLive 2.0.

  • Added - Configurable File path options on export

  • Added - OM-48557 Support for VRayFastSSS in VRayBlend Slot

  • Added - OM-50173 Add experimental option in settings to enable display of V-Ray material parameters on export

  • Fixed - Security related updates.

  • Fixed - OM-507070, OM-56308 Crash on export with some files

  • Fixed - OM-53953 Crash when exporting with Instances and batch enabled

  • Fixed - OM-53304 Batch export should only export instances once

  • Fixed - OM-51458 Vegetation Assets have weird sourceAssetsSubIds when exported from Max

  • Fixed - OM-51444 Selecting between different MDL materials changes the type in the material editor

  • Fixed - OM-51061 Issues with smoothing groups and UVs

  • Fixed - OM-50874 material losing transparent effect(Alpha) after exported to USD file

  • Fixed - OM-50048 Missing bitmap on export turns Max viewport gray and unrecoverable

  • Fixed - OM-48687 Put export y up as an option back in 3dsmax

  • Fixed - OM-37829 MDLs made in Create’s Material Graph can lose attributes

  • Fixed - OM-37829 MDLs made in Create’s Material Graph can lose attributes

  • Fixed - OM-34689 Doesn’t load materials from the NVIDIA-Samples-Marbles

  • Fixed - OM-31013 Materials applied to cloned copies and instances have unexpected behavior

  • Fixed - OM-28070 Max Connector Toolbar to follow 3ds Max docking standards

  • Fixed - OM-26759 Non-English character “Ê” is causing issues with max connector export

  • Fixed - OM-56274 Creating a view project in 3dsmax does not set all usd data

  • Fixed - OM-58339 Instances need to have looks locally scoped for internal references

  • Improved - OM-52051 Always export with transform ops

  • NOTE - 3dsMax 2019 support has been removed.

  • NOTE - 3dsMax 2020 support will be removed in 3dsMax Omniverse Connector 201 and above.