102.3

  • Added Checkpoint auxiliary files

  • Added Live Update options on Setting panel

  • Added support for Vray Light (Plane) export

  • Improved Live Update performance with timeline scrub, and transforming objects

    • Updates are now on Mouse Release

  • Improved VRay material conversions

    • VRayLightMtl intensity has more accurate translation to emissive MDL

    • VRayMtl Reflect/Refract Fresnel IOR more accurate physical translation to MDL

    • VRayMtl improved conversion with opacity maps to MDL

    • VRayBlendMtl improved conversion to MDL

  • Updated Core Materials

  • Fixed OM-40488 Timeline scrub is hitchy

  • Fixed OM-40486 adjust light and camera crash when Live

  • Fixed OM-37288 Materials do not live Sync

  • Fixed OM-36169 Load variant is broken

  • Fixed OM-34406 After deleting objects, duplicated objects don’t always show up in receiving application

  • Fixed OM-25687 Duplicates of Objects made in Create do not always appear in Max during Live

  • Fixed OM-33266 Connectors have launch buttons in the launcher that don’t do anything

  • Fixed OM-35847 Materials from Create failed to come across during Live

  • Fixed OM-36823 Live timeline doesn’t syn properly with Create

  • Fixed OM-36827 Create is offsetting geometry when live sync with 3dsMax

  • Fixed OM-37558 If you make an MDL other than omniGlass, then you lose omniGlass in the options list

  • Fixed OM-38059 Extra map parameters in MDL materials. Partial fix. They were moved, but still exist. They will be removed in the future.

  • Fixed OM-29904 Some native materials are not exported as MDLs

  • Fixed OM-38230 Linked and instanced asset causes crash when exported

  • Fixed OM-38799 Deleting meshes causes Create to crash

  • Fixed OM-39524 Deleting xform or actor from Create/View/Unreal while file is open in Max and Live fails to delete children.

  • Fixed OM-40118 Crash if export a usd with name “light shape” or “camera shape”

  • Fixed OM-39341 Max Opening a native 3dsmax file should reset default prim

  • Fixed OM-40634 Export UV’s with texcoor2f[] rather than float2[]

  • Fixed OM-36750 Close USD doesn’t clear the 3dsMax

  • Fixed OM-35656, OM-36691 3dsMax application load times with connector installed

  • Fixed OM-36160 Materials break if MDL and native materials exported together

  • Fixed OM-36402 Graceful fail Forest Pack Pro nodes are in 3dsMax

  • Fixed OM-36500 When re-exporting an USD makes MDLs if export option is set to default

  • Fixed OM-16743 Crash after canceling Mirror with Live Sync Opening

  • Fixed OM-32706, OM-37346 vMaterials that use opacity maps are invisible/ fail to compile in Create

  • Fixed OM-37421 Saving to read only location on Nucleus does not alert user

  • Fixed OM-40534 Fails to show grouped objects when Live, must reopen file

  • Fixed OM-41508 During live sync cameras come in with differing perspectives if the scene is Y up