102.1

  • Added 3dsMax 2022 support

  • Added MDL Distiller - Users can now edit and visualize (limited) an MDL from USD files as well as create MDLs from with 3dsMax. See 3dsmax Material documentation.

  • Added Forcing pure gray materials when VRay version check fails. (edited)

  • Added USD Python Bindings

  • Added - Support for opening usd files that have usd shade graph generated be Create

  • Improved material export of native materials

  • Improved additional Vray support on export

  • Improved lag in some Live sync conditions

  • Improved Vray export - No version up material names on repeated exports.

  • Improved VRayFastSSS2 correct units.

  • Improved bump amount matches better with VRay.

  • Fixed Embedded MDL failure for AEC project

  • Changed Export Option - Embedded MDL removed from UI and default to on. Script command available to control it.

    • Limitation - changed values on these material nodes may not work with save USD / Live USD.