Supported & Unsupported Features
Supported Features
Import/Open (From USD)
- Geometry
Static Meshes
- Lights
Opens USD Lights: Basic support for mapping 3dsmax native lights ( Limited to specific light types) to usd lights.
- Cameras
Opens USD Cameras: Basic support for mapping 3dsmax native cameras ( Limited to specific camera types) to usd cameras.
- Materials
MDL Context
USD Preview Surface
Animation - Open USD files with paramter animation (Non-skeletal)
Export (To USD)
- Geometry
Static Meshes
- Lights
Export 3dsMax lights: Basic support for mapping 3dsmax native lights ( Limited to specific light types) to usd lights.
- Cameras
Export 3dsMax cameras: Basic support for mapping 3dsmax native cameras ( Limited to specific camera types) to usd cameras.
- Materials
Some native material types export to MDL with basic attribute mapping
Vray to MDL - Basic support for converting Vray materials to MDL on export See V-Ray™ and 3ds-Max™ to MDL Features and Limitations for details.
USD preview Surface to the Default render context.
Animation - Export USD files with paramter animation (Non-skeletal)
Other
- Save USD
Saves the current open usd. This saves only the changes made to the usd in place, instead of having to reexport it for faster iterations.
- Live Edit
Transforms: Move rotate and scale assets live.
Live Edit Mesh: Live editing the mesh is supported however not all modifiers are supported.
Unsupported Features
Geometry
Shapes, Splines (are converted to poly)
Materials
AML (Autodesk Material Library)
UDIM partially unsupported
Maps
Bitmap Parameters adjustments
Autodesk Bitmaps
Lighting
Environment Light mapping is unsupported
Sun Positioner mapping is unsupported
IES Profiles (Photometric)
Atmospheres and Effects for Lights
Vray and other non-native 3dsMax lights are not fully supported well
Animation
Skeletal Mesh import not supported at this time.