Supported & Unsupported Features

Supported Features

Import/Open (From USD)

  • Geometry
    • Static Meshes

  • Lights
    • Opens USD Lights: Basic support for mapping 3dsmax native lights ( Limited to specific light types) to usd lights.

  • Cameras
    • Opens USD Cameras: Basic support for mapping 3dsmax native cameras ( Limited to specific camera types) to usd cameras.

  • Materials
    • MDL Context

    • USD Preview Surface

  • Animation - Open USD files with paramter animation (Non-skeletal)

Export (To USD)

  • Geometry
    • Static Meshes

  • Lights
    • Export 3dsMax lights: Basic support for mapping 3dsmax native lights ( Limited to specific light types) to usd lights.

  • Cameras
    • Export 3dsMax cameras: Basic support for mapping 3dsmax native cameras ( Limited to specific camera types) to usd cameras.

  • Materials
  • Animation - Export USD files with paramter animation (Non-skeletal)

Other

  • Save USD
    • Saves the current open usd. This saves only the changes made to the usd in place, instead of having to reexport it for faster iterations.

  • Live Edit
    • Transforms: Move rotate and scale assets live.

    • Live Edit Mesh: Live editing the mesh is supported however not all modifiers are supported.

Unsupported Features

Geometry

  • Shapes, Splines (are converted to poly)

Materials

  • AML (Autodesk Material Library)

  • UDIM partially unsupported

Maps

  • Bitmap Parameters adjustments

  • Autodesk Bitmaps

Lighting

  • Environment Light mapping is unsupported

  • Sun Positioner mapping is unsupported

  • IES Profiles (Photometric)

  • Atmospheres and Effects for Lights

  • Vray and other non-native 3dsMax lights are not fully supported well

Animation

  • Skeletal Mesh import not supported at this time.