============ Shader Balls ============ Overview -------- Experience a showcase of physics-based materials in Omniverse where each reflection, refraction, and texture is as real as it gets. This demo presents a sequence of `Omniverse MDL materials <../../../rtx/materials.html>`__ on a shader ball over time. .. image:: /content/images/showroom_shader_balls.png :align: center :width: 700 :alt: Demo animation with various materials rendering on a ball Parameters ---------- This demo has no adjustable parameters. Controls -------- .. image:: /content/images/showroom-minimal_controls.png :align: center :alt: Numbered controls for interacting with the demo =========== ======================== ======================= ============================================================= Reference # Control Shortcut Description =========== ======================== ======================= ============================================================= 1 Home H Returns the |viewport| camera to the scene's point of origin 2 Orbit Alt + Left Mouse Button Rotates the |viewport| camera around a given point =========== ======================== ======================= =============================================================