Isaac Sim Interface

NVIDIA Omniverse™ Isaac Sim is built on NVIDIA Omniverse platform, so it shares the same UI elements as many Omniverse apps.

Note

See the main Omniverse User Interface docs for a general overview of the Omniverse UI.

Here we outline the UI elements that are unique to Isaac Sim.

../_images/isaac_ui_overview.png

Ref #

Option

Result

0

Create

See the Create Interface for more details.

1

  • Isaac

2

Isaac Sim Examples

3

Isaac Sim Utilities

4

Synthetic Data

5

Utilities Docking Area

The area where different Utilities panels are docked.

6

Utilities Tool Bar

The Isaac Utilities Tool Bar shows/hides utilities in the Utilities Docking Area.

Common UI Elements

This table highlights common UI elements that are regularly used in Isaac Sim.

UI Element

Reference

Create

See the Create Interface for more details.
  • Light

Create custom Lights. See the Lighting docs for details.
  • Camera

Add Cameras to the stage.
  • Material

Create Omniverse Materials based on templates.
  • Physics

See the Physics docs for details.

Stage

The Stage window allows you to see all the assets in your current USD Scene. See the Stage docs for more details.

Console

The Console allows you to see log output in realtime. See the Console docs for more details.

Extension Manager

The Extensions Manager loads and unloads Omiverse extensions. See the Extension Manager docs for more details.