The Inspect Physics Extension is used to visualize physics information for a dynamic rigid body. Use this extension to better understand the behaviors of physics-enabled geometry during simulation.
The simulator must be active (the
PLAY button is pressed) in order to inspect the selected physics-enabled prim.
This extension is enabled by default. If it is ever disabled, it can be re-enabled from the Extension Manager
by searching for
To access this Extension, go to the top menu bar and click Isaac Utils > Inspect Physics.
This extension visualizes the following information:
Velocity Coordinate Frame: choose whether velocity represented in the Global or Local coordinate frame
Mass: in kg
Moment of Inertia: in kg*cm^2
Position: in Stage units [X, Y, Z]
Rotation: in quaternions [QW, QX, QY, QZ]
Linear Velocity: in cm/s
Angular Velocity: in rad/s
Linear Acceleration: in cm/s^2
Tutorials & Examples¶
Inspect Physics: Isaac Utils -> Inspect Physics
Inspect Physics Example¶
To run this Utility:
Open the Inspect Physics Extension by going to the top menu bar and clicking Isaac Utils > Inspect Physics.
Now load simulation-ready example, such as the Carter URDF Example, by clicking Isaac Examples > Import Robots > Carter URDF.
Move to Posebutton.
/carter/chassis_linkprim from the Stage.
PLAYbutton to begin simulating.
Once simulation starts, the current physics state of the selected rigid body will update in the Inspect Physics window.