Translucent Material¶

Translucent Material Parameters¶
The particle tool comes with a default translucent material that you can use with your particles.
Translucent Material Texture¶

This group carries your texture information. You can load textures and change texture and brightness here.
Texture |
Description |
---|---|
Texture |
Select your texture in this field using the file browse button.
You can also locate files if you have a path in the field.
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Texture Color Space |
auto
raw
sRGB
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Color texture brightness |
Change color brightness. This is an additive function.
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Color texture contrast |
Change color contrast. This is a power function.
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Translucent Material Flipbook¶

This group allows you to subdivide a texture and animate it. This only works if you hit play in Omniverse.
Flipbook |
Description |
---|---|
Enable flipbooks |
Toggle: Controls whether the flipbook is enabled or disabled.
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Number of columns |
Set the number of columns here.
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Number of rows |
Set the number of rows here.
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Playback speed |
Set the speed of the playback in seconds.
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Albedo¶

This group sets an vector diffuse color.
Albedo |
Description |
---|---|
Diffuse color |
Set the diffuse color R, G, B.
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Translucent Material Emissive¶
This group sets an emissive color and Intensity
Emissive |
Description |
---|---|
Enable Emissive |
Toggle: Controls whether to enable or disable an emissive to the material.
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Emissive color |
Set the emissive color R, G, B.
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Emissive Intensity |
Sets an emissive intensity.
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Translucent Material Emission¶
Emission |
Description |
---|---|
Emission from texture |
Toggle: Controls whether to enable or disable an emission from the loaded texture.
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Translucent Material Inputs Opacity¶

This group controls opacity from the loaded texture for the material.
Inputs |
Description |
---|---|
Opacity |
Controls the overall fractional opacity of the texture.
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Opacity |
Description |
---|---|
Opacity from texture |
Toggle: Use opacity from the textures alpha channel.
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Opacity texture min |
Opacity texture minimum value.
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Opacity texture maximum |
Opacity texture maximum value.
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Opacity texture brightness |
Change opacity brightness. This is an additive function.
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Opacity texture contrast |
Change opacity contrast. This is a power function.
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Draw a round particle |
Toggle: Creates a round particle from the particle mesh.
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Translucent Material Vertex Color¶

This group holds the toggles to enable disable vertex colors as well as texcoord index controls.
Vertex Color |
Description |
---|---|
Enable Vertex Color |
Toggle: Controls whether vertex color is enabled or disabled.
Enable this if you want to change colors or over time in the particle system.
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Enable vertex color alpha channel |
Toggle: Controls whether vertex color alpha channel is enabled or disabled.
Enable this if you want to change opacity or over time in the particle system.
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texcoord channel index |
Vertex color UV index.
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Translucent Material Geometry¶
Geometry |
Description |
---|---|
Double sided |
Toggle: Controls whether the geometry is single sided or double sided.
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Translucent Material Flags¶
Material Flag |
Description |
---|---|
Exclude from White Mode |
Toggle: Controls whether the geometry is included or excluded from white mode.
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