2021.1 Release Highlights¶
This release focuses on bug fixes and stability improvements while also delivering a range of new features described below.
An exciting new way to place objects in a scene using a physically accurate placement method.
Gather: Using a specialized placement scale, gather up large numbers of assets.
Drop: Use simulated gravity to place objects
Nudge: Adjust the positions of assets by using physics to nudge one or many assets around.
Bring your tablet onto the omniverse with the Cloud XR Extension.
Select Android Tablets can now display Omniverse Scenes in Augmented Reality
Stream to a remote computer from your workstation or laptop.
User Defined UI Layouts¶
You can now save and load custom window layouts.
Floating Interface Windows¶
Detachable panels now adorn the Omniverse Create user interface.
Detach tabbed panels and float them outside main window or on secondary displays.
Render Farm Dispatching¶
Need more speed? Now, Rendering agents can submit rendering jobs across multiple workstations.
Scalable render architecture.
Put less used machines to work on your rendering tasks.
Remote Extension Repository¶
Remote extensions can now be loaded and updated directly within Create.
Exports Scenes as FBX¶
Export Omniverse USD scenes back out to FBX or OBJ.
Persistent Render Settings¶
Custom render setting presets can now be saved and loaded on command.
Material Search Widget¶
An added search feature allows users to more quickly find and select the materials they are looking for.
Set-up 3rd person character controllers.