.. _Window Menu: =========== Window Menu =========== The *Window* menu lists all UI panel elements and allows users to add a panel of the selected type to the UI. The new panel is instantiated as a floating panel, and the user can dock it: ====================== ========================================================== Menu Item Action ====================== ========================================================== Animation Shows/hides animation panels, including :ref:`Timeline`, :ref:`Sequencer`, and :ref:`Curve Editor`. Refer to :ref:`Animation` for details. Browsers Shows/hides content browser panels, including :ref:`Browser`, :ref:`Materials`, and :ref:`Environments`. Refer to :ref:`Browser Extensions` for details. Rendering Shows/hides render panels, including :ref:`Render Settings`, :ref:`Movie Capture`, and :ref:`MDL Material Graph` Simulation Shows/hides simulation panels, including :ref:`Flow` and :ref:`Physics` Utilities Shows/hides utility panels, including :ref:`Console`, :ref:`Profiler`, and :ref:`USD Paths` Particles Shows/hides particles panels, including :ref:`Tools`, :ref:`Templates`, and :ref:`Editor`. Refer to :ref:`ParticleSystem` for details. Visual Scripting Shows/hides visual scripting panels, including Generic Graph, :ref:`Action Graph`, and Node Description Editor Collection Shows/hides the :ref:`Collection` panel Layer Shows/hides the :ref:`Layer` panel Paint Shows/hides the :ref:`Paint` panel Property Shows/hides the :ref:`Property` panel Script Editor Shows/hides the :ref:`Script Editor